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ColoRhythm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.423 | 3.615 |
Gameplay | #10 | 3.496 | 3.692 |
How much do you enjoy the game overall? | #10 | 3.278 | 3.462 |
Visuals | #11 | 3.278 | 3.462 |
Overall | #13 | 3.120 | 3.295 |
How well does the game fit the themes? | #13 | 3.350 | 3.538 |
Did you make it in 3 hours (put 5 by default) | #17 | 1.894 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6 hours
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Comments
You've made the game so well that without penalty for "bad", you could go on for ever :D Nice work!
Fun idea, managed to get over 200 from mashing the arrow keys :P
Damn, it's so satisfiying (and in some part quite challenging) to smash those colorful dudes. I especially like this game because of the trippy images you can make. Nice work.
Thanks ! Colorfull and trippy is perfect for little to no times (ps : i freaking love the game you made)
Very nice, I love the fact that we can get health back with combos !
Thanks ! It was one of the idea who pop after the 3 first hours, where we play the game and feel the flow, but also see that nothing in the game kept you from just mashing button or taking damage. Adding the combo bar to regain health combine all that and make it interessting to keep "at float"
Very colourful and harder than it seems - the particles were definitely the highlight!
Thank you ! Particles are like the salt of video games : a little bit in the right spot can feel everything better !