Oh hell yeah. Bit of a learning curve here but hella fulfilling once you master the controls. I can see this as some sort of a practice stage before the real thing. (I do find myself using the dash-slice ability way less than I should.) The platforming is a bit tricky here, and requires a lot of precision, might be the reason. Overall good game!
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Touhou: Risk of Revenants's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 4.000 | 4.000 |
Concept | #12 | 4.039 | 4.039 |
Audio / Music | #12 | 3.627 | 3.627 |
Visuals | #13 | 4.118 | 4.118 |
Overall | #16 | 3.765 | 3.765 |
Challenge | #17 | 3.471 | 3.471 |
Use of Theme | #18 | 3.510 | 3.510 |
Story / Writing | #20 | 2.294 | 2.294 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
RunicRhythm, Yal
Streaming Permission
Comments
thats totally risk o rain! looks very nice
not sure if it was intentional but the superjump you can do with the thing on x and the way you can mash attack during it is pretty cool
i thought you were supposed to platforming high enough to get over the wall on the right to continue the game but there are invisible walls :[
still cool though (a bit easy)

A fun game with a promising concept! I enjoyed experimenting with the variety of attacks. The pixel art is extraordinary for such a small amount of time. However, the goal was not quite clear to me. Does something happen if you level up a few times? I also noticed that the controls have a few rough edges, e.g. when you press against a wall, you can't jump. Other than that, very good job!
Hi! I've played the game and quite enjoy it. Add more enemy variation and boss and this will be a great game! I like that we use the half-ghost of Youmu in this game, as she rarely got some spotlight.
I found that the regeneration from level 12 onwards is quite ridiculous. I can leave the game on iddle and Youmu still can't die from enemy attacks.
Also, I managed to get out of the stage. XD
Good job with the game!
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