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A jam submission

Yorigami Through the Looking BackView game page

An attempt to look back at what we've accomplished
Submitted by iceing11 — 2 minutes, 40 seconds before the deadline
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Yorigami Through the Looking Back's itch.io page

Results

CriteriaRankScore*Raw Score
Balance (Challenge and Fairness)#63.7244.000
Gameplay#103.9034.192
Audio / Music#103.7604.038
Concept#144.1184.423
Story / Writing#163.5813.846
Overall#163.9034.192
Visuals#253.9744.269
Use of Theme (Retroactive, Retrospective, Retro)#263.9744.269
Use of Green (Green themes, style, use of Sanae/Mima, etc)#601.6111.731

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
iceing11, alananhkspace, pathtolegend, AkitaAuthur, Haiiro, EnterTextHere

Streaming Permission

Yes

Touhoufest Showcase Permission

Yes

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Comments

(+1)

This was a great game, shame I didn't get the references to previous games since I hadn't played them other than Immortality 101. Reimu was probably the hardest boss for me, with Kokoro being second hardest. The others I were able to beat without using dodge (excluding Koishi for the first attack) and without getting hit.

Submitted(+1)

KOMACHI BOSS FIGHT!

Amazing game with really good presentation and fun bullet patterns. I love the concept of this game and I really like the different art styles for each fight.

Though the extra comics at the end lacks the komachi comic that's on the game page.

(+1)

Excellent! You got my all 5  stars!

Submitted(+2)

Such a fantastic concept that's executed fantastically. It was fun going down memory lane and seeing old patterns like the 73rd Memory section.

(1 edit) (+1)

Really cool. I played until I beat everything with no miss (bar Rei'sen because it doesn't seem like there's a way to access her again without clearing your save).

Also really cool use of the theme.

(+1)

I like the dodge/perfect parry mechanic. To a non-Touhou player, it feels much better to use than the bombs system. I also like how you can't lose because I'm bad :)