Im not sure whats happening. I have a theory but I couldn't verify it. I think maybe blocks break after a certain number of hits or maybe if they lose too much speed...hmm. Idk but I feel its like a rube goldberg machine. The sounds were perfect and I like the descriptions on hover.
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Betting Blocks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Small Scope - Was the game focused on one tiny idea? | #19 | 3.482 | 3.636 |
| Fun Loop - Was the tiny loop enjoyable? | #22 | 1.741 | 1.818 |
| Slice Polish – Did the slice feel tight and intentional? | #22 | 1.828 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very simple setup. You pick a square and watch them bounce until one survives. I couldn’t tell what made them hit or lose, so it felt more like watching a simulation than playing a game. There’s no real player agency after the first click. The sound effects are there but there’s no music and the slice ends fast. Interesting idea to start from, but it needs more interaction for the player to stay engaged.
this is so fun, it reminds me of marble racing. I also was wondering about which box wins, do they have hit points so the speak? it might be cool to see those printed on the screen when they get hit or something along those lines. I know there is an element of randomness based on how many times they get hit, but that could be a fun way to make it more dynamic to watch. cool concept! well done
Not really sure what the rules are for this game. What decides which box wins?
Thank you for being my first review. I'm so sorry for taking this long to respond, my WIFI's pretty bad. The way it is decided if a box wins is if it is the only one left alive. They do damage to each other on hit and they have a limited amount of health, once that health is depleted they are killed, whichever one's still alive before the walls close in is the winner.


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