I saw Undertale as soon as I hit play! Iit's fun to play and I'd really love to have a few more levels! The pixel art and character desing are beautiful!
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Dev here. It means a lot that you like the pixel art. I made the Cassy NPC sprite which isn't a lot cuz other stuff didn't make it in. I was the soul animator behind Watt (antimation only, not the spirte) and did clean up work on Watt portraits to fix the sheading. As far as programing goes I made the base version of the dialogue stystem cuz I'm not good at calculating physics (just math in general) and Kingcheese's code is so messy (Seriously who makes multiple variables for differrent player states). But it means the most that you liked pixel art I made, thanks!
I felt the nice vibes of Undertale inspired art with the computer character. I think the visuals are the best part of the game because the facial expressions gave the game a special touch that makes a big difference.
There was also a problem with the size of the game, which was too big for my screen so I had to scroll up and down to be able to play it or read the dialogues at different parts of the game, because there was no option for “fullscreen”.
It is unfortunately very short, which is a pity. I would have liked to see where this would lead us.
It’s because everyone has a different size of monitor, so the game feels fine to you because it works well on your screen size. But the game isn’t adjusting to other screen sizes, so in a smaller screen (which is not even that small, it’s 15’’) it isn’t responsive. Try it on your phone and you’ll probably see what I mean.
Dev here! I'm very happy that you enjoyed Cassey and the portrait sprites since I was the one who worked on them. I drew some inspiration from Oneshot's portrait sprite since it's my favorite game, so I'm glad that it translated well into this game. Like Jayfur said, the team is planning to expand game, so keep your eyes peeled (if you want to of course). Thanks for taking the time to play our game, even if it wasn't finished :D

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