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A jam submission

Sewer RepairView game page

First person, maze exploration
Submitted by HippoDevelopment — 1 day, 8 hours before the deadline
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Sewer Repair's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#73.1043.400
Creativity#162.9213.200
Story#222.1912.400
Overall#232.1912.400
Horror#251.4611.600
Presentation#272.0082.200
Theme#291.4611.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Alien Infiltration in your game?
Alien sightings in the sewer

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Not in the current version

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Comments

Submitted(+1)

Fun action game! I agree with some of the other comments about how interacting with the trash didn’t feel as rewarding as it could have but I will say I thought the amount of enemies within them was manageable. Minor note but I wished there had have been a sound effect when using the ladders as it took me a second to realize I had actually changed floors. Overall nice little game!

Submitted

Quite a faster paced action game! Exploring the sewers (who seemed randomly generated?) and fighting the alien rats has a good feel of speed and killing them felt good. I wasn't too sure about the garbage however, I think you end up fighting rats more than anything and there is not a lot of life to spare.

I really like how the more you go down, the more things are added to the pool, either spaceships or purple aliens to add to the mix. 

If you end up pushing the idea, I hope you add animations or a way to prepare the player to the attacks of the rats! Right now, I ended up taking a lot more hits than I had hoped.

Congrats on the game!

Submitted

Interesting take on the theme, rat aliens! I like it!

I felt like exploration and interacting with the world was rewarded enough though, even punishing in some cases. When breaking the obstacles I would most often than not uncover enemies and only got a first aid kit once (Which I used to heal the guy that was injured). So when I needed more health, I would go look around for obstacles to break only to get damaged by the enemies that would pop up from breaking them. I also didn't understand the point of fixing the broken pipes, it would've been nice if they did something like reveal where the exit was or something.

Developer(+1)

Thanks for playing.

Its a work in progress, but I want to add more items that you can unlock with each run to make later runs easier.
Currently there is no healing items for the player to use as of v0.05, but there are some on my To-Do list.