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HippoDevelopment

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2
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A member registered Jun 13, 2022 · View creator page →

Creator of

Recent community posts

Great start for a game!

I got to 162 before I accidently fell off.
You might want to add a system for restarting or recovering from falling off. Other than that, it looks good, keep up the development.

 

I liked it enough to get to altitude 1000.

Good game.

I really liked  the physics system you implemented.

The wall jumping was tricky to use, but being able to jump off the stars opened up sever short cuts that were fun to find.

I like the premise, and the graphics are great!

but either the Aliens timers are way to short or I am running into a bug where they are only there for a fraction of a second before leaving me alone with a half made icecream

What browser are you using? Unfortunately, I have only tested it in Micosoft Edge and Google Chrome.

It was fun and I liked the sprite's animations.

I did some how clip through, and get stuck in the floor at the second brazier. I don't know how, and I could not replicate it.

interesting game. I would like to try it again.

I have to ask, how do you push the button on the first level

I only manage to do it twice, but both times were after I accidently threw the ball into the fire.

I liked this so much, book marking it to play again later.

Even so, I still had fun. thanks!

I liked it.
I think I won?

After defeating the finally boss, the game just stopped accepting inputs. I cant tell if that's just the end screen or if i glitch the game.

The music is nice and calm.

The sounds effects of the vegetables falling is oddly satisfying. This is one of the few game that I would play past 20 seconds if that was an option

I love the fact you can 'accidently' break the pitcher!

This is really well done. Good sounds, great art.

This brings me back to the old waterballoon drops video games I used to play in collage

This is well done, everything from the art to the atmosphere!

The art and sounds are well done.

The achimenes at the end are well chosen, I played it several times over trying to get them all.

A cute game!

The 3d assets are well made.

Would you consider add a difficulty select system, that adds or removes furniture pieces?

Nice game!
The pixel art is well done.

I did survive till after the time ran out but the game kept going.
Is that the current end, or was there an action I needed to take? (Ex endgame or exit button?)
Or do zombies stop spawning after the time, and you simply need to clear the remaining wave?

The game is utter chaos and it was fun.
My best score was 47
As Brett said the ability to restart the game would be nice (I played several times)
What would also be a nice improvement would either be a UI to tell you how many hearts/fish you collected, or some feed back as you successfully collect them (sound effects or exploding partials?)

Fungame!

The artwork is well done.

I did have some trouble finding the bunker's hatch. Initially I thought it was a table with a letter on it. But once I realized what it was, it felt like a ::facepalm:: moment.

Nice game!
There is a bit of a learning curve to discover which wire you can cut.
But figuring that out was the fun part!

Thanks! I had 5 more levels planed, but ran out of free time to implement them. Hopefully after the game jam is over I will have time to add them.