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House of Sins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #14 | 3.600 | 3.600 |
Horror | #16 | 3.200 | 3.200 |
Gameplay | #18 | 3.000 | 3.000 |
Presentation | #19 | 3.600 | 3.600 |
Overall | #22 | 3.267 | 3.267 |
Theme | #24 | 3.000 | 3.000 |
Creativity | #24 | 3.200 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Eldritch Abomination in your game?
Our heroine's little brother would transform into one of these creatures after a ritual
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1- The Cult: name implemented .
2-Reveal The Mystery: Through riddles and puzzles to solve .
3 - You Cannot Comprehend: The game features an enemy that deals mental damage and damage to life over time while you are present in its area of effect .
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Comments
Good visuals and sound design, but Z to move forward and D to go back? Is it some french keyboard layout stuff? And Actually scary monster.
It looked good and the systems look like they have a lot of potential but I was struggling to figure out what to do most probably brought on my not understanding the language.