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Dao's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.619 | 4.619 |
Innovation | #5 | 3.857 | 3.857 |
Overall | #7 | 3.643 | 3.643 |
Game Design | #8 | 3.619 | 3.619 |
Fun | #10 | 3.333 | 3.333 |
Audio | #11 | 3.238 | 3.238 |
Graphics | #17 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The music was peaceful and the game was very satisfying and relaxing. It was a bit unclear at first how it worked and I wish there was a more clear indication of your lives, but it was still fun. One thing though, you need to put a cap on the player's rotational velocity because if I just held down, the dots moved so fast they just started blinking and I couldn't hit the little balls. Other than that, this was a great game, good job!
Thanks for your suggestions. You are right. I only limited the distance but forgot to limit rotational velocity. And maybe I should add more text to explain the control of game.
Thanks. The music is made by Jason Shaw, not me, named "Deep Space". He shared it on Free Production Music by Jason Shaw AudionautiX.com.
Very interesting concept. I really like the visual aspect of it.
Thanks a lot!!!
Really nice! Fits the theme perfectly.
Thanks for your appreciation.
Really challenging and fun! One of the most creative games of the jam.
Thanks for your appreciation. I like your game ,too. The black and yellow bee is cute..
I like the particle effects and the music! A score system or something to tell me how long I made it would have been a nice touch! (Just kidding there id a score system it was just blending into Itch.)
I am glad you enjoy it! I try to make a tail by particle effects and it seems good. I have to say the music isn't made by me. I picked it at Free Production Music by Jason Shaw AudionautiX.com, named "Deep Space". Thanks to Jason Shaw to share it.
Great game! Quite difficult. I felt I had the most control when alternating space and LMB. Is there a specific rhythm to it, or is it just speed?
Thanks for playing! I don't know. LMB and space should be the same action, just different keys. Press the button could increase the distance between two balls and increase rotate speed.
Ah, you can disregard my comment.. I was being stupid and clicking instead of holding..
Simple concept that matches theme perfectly. Good execution.
Very difficult game. Can be very hard to avoid multiple balls of the same color spawning at the same time; not sure if this is a balancing issue or I'm just bad ;)
Thanks for playing my game. You are right. I just spawn ball by random position and time. I should change time gap and avoid using same position.