The music was peaceful and the game was very satisfying and relaxing. It was a bit unclear at first how it worked and I wish there was a more clear indication of your lives, but it was still fun. One thing though, you need to put a cap on the player's rotational velocity because if I just held down, the dots moved so fast they just started blinking and I couldn't hit the little balls. Other than that, this was a great game, good job!
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Dao's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.619 | 4.619 |
Innovation | #5 | 3.857 | 3.857 |
Overall | #7 | 3.643 | 3.643 |
Game Design | #8 | 3.619 | 3.619 |
Fun | #10 | 3.333 | 3.333 |
Audio | #11 | 3.238 | 3.238 |
Graphics | #17 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
HOURS THAT THE MUSIC IS HERE TO PEACE US :) .NICE GAMEPLAY AND MUSIC. GOOD JOB.
Thanks. The music is made by Jason Shaw, not me, named "Deep Space". He shared it on Free Production Music by Jason Shaw AudionautiX.com.
I am glad you enjoy it! I try to make a tail by particle effects and it seems good. I have to say the music isn't made by me. I picked it at Free Production Music by Jason Shaw AudionautiX.com, named "Deep Space". Thanks to Jason Shaw to share it.
Great game! Quite difficult. I felt I had the most control when alternating space and LMB. Is there a specific rhythm to it, or is it just speed?
Simple concept that matches theme perfectly. Good execution.
Very difficult game. Can be very hard to avoid multiple balls of the same color spawning at the same time; not sure if this is a balancing issue or I'm just bad ;)
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