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Jeff's Graveyard by static mess's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #22 | 2.534 | 2.833 |
Theme | #26 | 2.609 | 2.917 |
Overall | #28 | 2.236 | 2.500 |
Audio | #32 | 2.012 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hi, made it through few waves, it was pretty fun. i kinda like the character model
( feeling some psychonauts vibe :D )
As for problems:
-the game is a bit too dark
-there is print string when you hit the ghost :)
its pretty easy fix actualy, just set package config to shipping (img below)
To sum up, it's a good project, especially for the first one.
Its great that you've found time to take part in this jam :D
Good luck in Gamedev journey :)
It was a bit odd not to be able to shoot where I was aiming. But otherwise the visuals were pretty neat. I was not able to figure out what my objective was unfortunately.
It is an entertaining game. I like the challenge of not having a reticle.
good job
Thanks for playing. It did have an aiming reticle, right click. We had to abandon the start screen showing the controls at the last minute due to packaging reasons xD
Cool unique art style, the movement feels good, and despite not having an aiming reticle it wasn't too difficult to blast the orbs. Music was catchy and looped well.
great game, thanks)