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A jam submission

Horror SeaView game page

horror-game in the sea
Submitted by Bardon โ€” 3 days, 22 hours before the deadline
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Horror Sea's itch.io page

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Comments

Submitted

The lack of free look with a mouse or the ability to face non-cardinal directions irritated me at first, but I got used to it within seconds and it felt fine after that. The giant hydra actually kinda intimidated me lol Also, just so you know, the sharks teeth float like 30 feet above their head.

Developer(+1)

can you give me a script which can look with the mouse? the controls in my game are very oldscool, I didnt found the right script

Submitted

I can't sorry. I've never worked in Unity. I used to do Flash and RPG Maker and some other small engines, but now I pretty much exclusively use Godot.

Submitted

The controls were an interesting blend of old school dungeon first person dungeon crawlers mixed with old school first person shooters (free strafe, no tilt). The acceleration and deceleration on the controller felt quite good, and being so close to the surface of the water made me feel pretty fast, but restrictions on looking around gave a good challenge to dodging and maneuvering I think a fully freeform look wouldโ€™ve made trivial, so nice job!

I loved the model for the boat, my compliments to the artist!

Definitely fun to zoom around and collecting coins, most of my losses were from being excessively greedy. I had a good time, thanks for sharing!

Developer

the model of the ship is by nokobot, it is very fine