I'm thinking I'll have a very small scale for my game just to make sure I can actually finish it. Probably something that focuses on one core mechanic than content, i.e. an endless game or a rogue-like.
I feel like making a dungeon platformer game but due to my plan being free there's only 5 lvls then the game ends on 5th lvl so more like 4 I will focus on making the player (obviously default (I will credit character made if I do in the desc) but make custom monsters. Builds I ain't too concerned of (but when trying to make it on itch.io I end up getting confused on how it works)).