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root access's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 4.467 | 4.467 |
| Was the improvement free from bugs | #2 | 4.667 | 4.667 |
| How sufficient was the improvement | #2 | 4.333 | 4.333 |
| How creative was the improvement | #2 | 4.333 | 4.333 |
| Was the improvement accomplished | #3 | 4.333 | 4.333 |
| Does the improvement move game in the right direction | #4 | 4.667 | 4.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Describe the improvement that you have been working for this jam
1. new plot.
2. fixed day-light cycle.
3. added 2d lighting.
4. added interactive intro.
5. started to change UI theme.
TODO - add corrosion mechanics
Describe your game in one sentence
Stardew Valley meets Vall-E
What feedback are you looking for
new plot and intro
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Comments
Love the solarpunk theme and the intro (the fact that whoeverâs in charge is encouraging the robot to farm :) )! Appreciate the general positivity too (the plants get thirsty but donât die, at least that I ran into).
I do wonder if the descriptions of the plants might be a little confusing â it seems to me that all the plants get dehydrated at some point, and definitely all of them eventually yield crops, so the percentage chances seem misleading â are they the chance that at any given second or on any given day that plant will need water or yield grain? If so, a âwater needsâ rating and âspeed to yieldâ or similar might make more sense.
Like the music and the look and feel.
All around 10/10! Love the concept. I kept thinking about "wild robot". Can't wait to see where it goes!