Amazing Dwarf Fortress-ish vibe! And I loved the font you’re using :)
Unfortunately my small party of two died in Lvl 1 dungeon, so I might be lacking skill 😅
Criteria | Rank | Score* | Raw Score |
Creativity - how original is the idea? | #17 | 3.333 | 3.800 |
Entertainment - how enjoyable is it? | #24 | 2.631 | 3.000 |
Overall | #27 | 2.748 | 3.133 |
Presentation - how does it look/feel? | #32 | 2.280 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Amazing Dwarf Fortress-ish vibe! And I loved the font you’re using :)
Unfortunately my small party of two died in Lvl 1 dungeon, so I might be lacking skill 😅
I like the funny names (autogenerated?) and the look of the text and boxes. The movement between the menus is clumsy but I guess this is a shortcoming in most turn based rpgs. Maybe a key could be use to speed up the 'advance to next day' action.
Also, I did not manage to play the linux version(missing glfw error) but the windows version runs fine using wine.
This is unexpectedly really fun! At the beginning I thought it was a GUI to manage TTRPG campaigns, but it's actually a game where you manage parties of adventurers. I particularly enjoyed when my party of DEAD adventurers came home :D. I think it would have been nice if they had stopped reporting, forcing me to send out another party to figure out what happened to them. I think this has good potential.
The nested dialogue boxes interface is quite extensive though I also felt I had to dig far into the menus to find important information, like the health of my party members between turns in the dungeon. I didn’t make it out of the early game, but the early game feels slow - I can only buy 1 or 2 party members with the starting money and then I have to get another 400 just for the next party member. I bet it’s more fun if I can get lots of different parties going.
Leave a comment
Log in with itch.io to leave a comment.