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Spring 2D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay / Fun | #42 | 2.750 | 2.750 |
Audio | #45 | 2.400 | 2.400 |
How much do you like the game overall? | #48 | 2.600 | 2.600 |
Graphics / Visuals | #48 | 2.750 | 2.750 |
Overall | #54 | 2.600 | 2.600 |
Is it related to spring and does it follow the theme? | #69 | 2.500 | 2.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made or AI-generated assets that you used (it's the rules!)
Character Sprite and Animations
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Comments
A simple, solid platformer! The wall jumps are really hard to pull off and feel quite finicky but I did eventually get the hang of it. The game doesn't particularly strongly match the theme in my opinion but it's still a fun submission with a nice and chill vibe, great work!
Really loved the differents mechanics, our games are even quite alike!
I like this game, our game is kinda similar in style ๐
Quite hard. The dash is very satisfying. You probably have to rework the wall dash, is difficult to jump off without immediately facing the wrong direction, and some times you get stuck on the corners.
Great Job!
A little hard, but great job! The wall jumping is a little clunky... I'd say instead of requiring you to press the direction of the wall, just have the player go into the slide state if they're colliding with a wall in mid-air. Either way, I'm looking forward to seeing where this goes in the future!
Pretty ok. I like hard platformers, but this is too hard for me, wall jumping especially
Pretty ok. I like hard platformers, but this is too hard for me, wall jumping especially
The wall sliding and wall jumping worked pretty well! It seemed to require a minimum distance, or perhaps some walls were just not climbable, either way, I wasn't able to cheese some of the jumps :P
Quite glad I was allowed to retry the current level instead of being sent back to the start, so thanks for that.
Art and sounds were nice, and I was able to beat the game.
Nice job!
Dashing felt pretty nice, wall climbing was a bit finicky but I see what you have in mind! Sometimes I would no clip into like invisible stuff but otherwise not too many bugs.
Good Job!
Not bad! but I often get stuck in invisible pixels