Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sacrifice warsView game page

Short tactical game where you win by making a sacrifice
Submitted by FancyHat β€” 5 minutes, 2 seconds before the deadline
Add to collection

Play game

Sacrifice wars's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#144.0004.000
Gameplay#293.7783.778
Theme#304.0004.000
Graphics#1073.4443.444
Audio#1242.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I LOVE IT MAN, its very vitiating, the theme is good, i like the music and graphics, all is good! recommended :)))))))))))))))))))))))))))))))))))

Submitted(+1)

Very nice tutorial, and a really great exploration of the Sacrifice theme, it felt very satisfying to build up a strong army by carefully stacking these lil' creatures multiple times for a big rush at the end!

Submitted(+1)

This game was good, but could have been a bit better. Firstly, I like the tutorial, but about right after I finished it, I just forgot what all of the jars do. Maybe some indication above the jars would be helpful, and  making the units move a bit faster. Other than that, great job!

Submitted(+1)

I love how you made a tutorial, as well as the simple SFX / Music, though I do suggest a change in font would be nice (more pixel-ly to fit the theme, seemed out of place.) Also another suggestion would be to add a DontDestroyOnLoad onto the music so it doesn't abruptly transition. Also I don't get how sometimes my combined creature just poofs into nothing. 

I do now though realize when filling a bar, a  cool effect occurs, maybe that could've been explained better in the tutorial

Developer

It didn't poof into nothingness, it got sacrificed :D Anyhow, thx for feedback, I'll try to make special effects more clear in the future. I've been going back and forth with the font. I know aesthetically it is better, however recently I have got some feedback that it is harder to read as well as I saw some modern pixel games (like dead cells) giving option to swap out of a regular font for that same reason. Still experimenting and deciding which is more important.

Submitted(+1)

really original gamplay and nice da