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Kodachi's Kunai's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 3.813 | 3.813 |
| Graphics & Animation | #2 | 4.500 | 4.500 |
| Music & Sound | #2 | 4.125 | 4.125 |
| Technical | #2 | 3.625 | 3.625 |
| X Factor | #3 | 3.875 | 3.875 |
| Focus & Theme | #5 | 3.250 | 3.250 |
| Fun & Design | #5 | 3.500 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did you implement the focus of the jam, speedrunnable?
We focused on making a game that when is mastered allows for fluid and stylish gameplay, with a control scheme that is simple but with high expressivity and hard to master
Team Size
Pair (2)
Will you continue work on the game after the jam?
Undecided
How does your game apply the theme, Nature? (optional)
You play as a ninja that infiltrates into machines facilities to sabotage them and save the forest
Which diversifiers did you use, if any? (optional)
Revised Music
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Comments
I can see speedrunners struggling to master this game, and I did struggle, the controls can be somewhat hard, but you have to be really good to pass the game, and this is somewhat one of those.
so all I can say is this was actually good.
Fun game, I really liked the idea of having controls be fixed on just the mouse but while I do know you mentioned the controls are supposed to be simple and something that can be mastered, the level design and the execution in-game wasn’t really as nice since I had difficulty trying to throw the kunai at first. The game has a fun idea overall but the actual movement mechanics could use some work, not that I would know how you’d actually fix it up since it is a great moveset for speedruns.
It's a fun game. In my opinion, it doesn't quite fit the theme of the jam (not in the sense that the game isn't suitable for speedrunning, but rather that it's not based on the theme of nature (nature itself isn't a central theme). As a speedrunning game, it stands out for its lack of saves, but it doesn't focus on the theme). Additionally, it can be a bit challenging to understand at first, which is not a bad thing for a speedrunning game that requires skill. The graphics are beautiful, and the music is also excellent. The controls are generally comfortable, but not in some places, which is generally very good. Overall, the game is very cool. Possible winner of Jem, although I've only just started watching