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Grow A Tree's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Focus & Theme | #14 | 2.000 | 2.000 |
Music & Sound | #18 | 1.000 | 1.000 |
X Factor | #18 | 1.000 | 1.000 |
Fun & Design | #19 | 1.000 | 1.000 |
Technical | #19 | 1.167 | 1.167 |
Overall | #19 | 1.194 | 1.194 |
Graphics & Animation | #20 | 1.000 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did you implement the focus of the jam, speedrunnable?
Yeah you can press up to go faster and timer
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - completed game
How does your game apply the theme, Nature? (optional)
tree
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Comments
I guess it's nature, but there isn't really much here.
…I don’t even think this counts as a speedrun game, like it technically could but it’s barely a game. It’s more like an animation, a really crude and weird one, but like a really odd animation.
A hastily made game. It fits the theme of jam, but I wasn't interested in it. The main drawback is the graphics and gameplay. The graphics made it unclear that it was a tree. The gameplay was monotonous. I think you should have spent more time focusing on something. For example, it would have been interesting to add a sound of a growing tree or pleasant music.