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Neon Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #1 | 4.600 | 4.600 |
Overall | #14 | 3.983 | 3.983 |
Gameplay | #18 | 3.733 | 3.733 |
Theme Interpretation | #31 | 4.200 | 4.200 |
Creativity | #90 | 3.400 | 3.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
LOVE THESE GRAPHICS!! IT LOOKS AMAZING MAN GOOD JOB!!!
Thanks :)
overall feels very good to play, its very simple, yes, however a few complaints to be brought up are 1. gameplay can become very monotonous quickly, leading you to kinda zone out whilst playing, 2. Visually, the obstacles are too similar in color to the background mountains, leading you to sometimes not notice them. (do take that with a grain of salt as i am color blind lol)
Thank you Lillith for the detailed feedback, I totally agree with you especially with the second point, indeed the obstacles need to have more contrast to stay always clear in the long run.
This game looks, sounds and feels sooo good. It's simple, but super well executed and polished. I don't ally really have anything negative to say. My max score was 796. Excellent game!
Thank you! glad you like it
very solid entry! i feel like i would have enjoyed this a lot more if it didnt make me so motion sick though! i couldnt play it for very long with the camera sway and moving floor.
great visuals though i love the style youve gone with
Thank you, I didn't expect it honestly to cause some trouble with the camera motion, otherwise I'd add some settings to control that
Probably the best looking game of the Jam. Good job
Thank you Coro :)
I had an absolute blast playing this on stream, beautifully presented and a great choice of music. The gameplay was simple but incredibly satisfying once you got used to the controls. I think a leaderboard would be great, and I also felt that it could be a little more obvious what the powerups do. Overall a really awesome entry though!
Thank you, I agree they need more clarification and the leaderboard is a great idea, I didn't do it before with itch so I'll need to look about that
Such a beautiful game! The concept is simple and the resulting game is quite addicting. I really liked the visuals and the overall polish, however I need to say that the camera shake gets a bit annoying after a while, especially considering the neon grid below the character (I feel my head spinning around after a short play session). Also, I found understanding a close an asteroid is from your character a bit hard, but that might be due to the camera shake confusing me and I'm not sure what the green block does. A great game overall!
Thank you! I'm glad you enjoyed the game and visuals.
I'll definitely consider toning down the camera shake, the green block appears after you successfully hit the block but if missed, you'll see question marks instead to indicate the miss.
(This is highest I can get, I tried to achieve 1000 too many times, but I think I'm not capable enough.)
Graphics looks amazing, I highly adore synthwave style and it's so cool to see someone managed to create that in 3 days (I once tried, but failed miserably). Sadly, far squares looks disoriented because Unity fails at rendering patterns that are far from camera. I don't think there's something you can do, if you can figure this out let me know, because I do not know the solution either :D
Animations, enemy wave and everything you created gives you 'the game feel' so well, I really feel like I'm in high speed. I feel the peak of adrenaline at some points where spikes/mines spawn in a zig-zag pattern where you just need to press right mouse continuously at right rhythm. Also music beats and collection sounds fits each other so well. Suddenly, it becomes a rhythm game where you go extremely fast, in a surreal highway.
I loved this game, I know you're a vfx artist, so I'm hoping to see more projects you're making...
Magnificient job! Have a great day!
Thank you so much YiKaG!
Happy to see that you enjoyed the game, especially the game feel getting that right took a lot of effort, so it's incredibly rewarding to hear that it paid off.
and as you said the score after 3 digits is indeed a problem, I thought about putting it behind the mountains but it seems like I didn't have the time, sorry for the trouble (´つヮ⊂)
Have a great day too :)
The visuals, music, and sound effects are good and perfectly fit a retro vaporware style. Just an excellent level of polish. I don't think the constant camera shaking helps the game. I think you should only reserve it for damage.
The game is fun, but I think it would've been better to an add extra lane, so you have more options. But still, this was a really fun experience.
Thank you Sundler!
Having an extra lane is a great idea, but I don't think I had the time to implement it to fit the design without overwhelming the player.
beautiful game, maybe gap is too small between object that should be avoided- cuz I alwayes touch them :)
Thank you!
Your feedbacks are appreciated.
this game is beautiful! everything feels very smooth and polished. great job!!
Thanks! I’m glad you think so
Graphics look amazing and the headphone experience is very good! Sadly the gameplay wasn't to my taste. Good job.
Thanks! I appreciate the feedback, Sorry to hear the gameplay wasn’t to your taste!