Hey Y'all!
I was roughly 5 minutes late to the party. - Unity bugged out my compile 3 times >:(
Here's my game Beat Tower!
https://agonymouse.itch.io/beat-tower
It was made and designed specifically for this jam, and made during the time period.
Here's my notes on the prompt as well:
- Day 1 - Celebration 12/26 - Win Animation
- Day 2 - Lights 12/27 - Disco Lights
- Day 3 - Restart 12/28 - Falling Down
- Day 4 - Stack 12/29 - Climb Upwards
- Day 5 - Edge of the world 12/30 - Rotation on Walls
- Day 6 - Time 12/31 - Rhythm
- Day 7 - Gain 1/1 - Platform "Checkpoints"
- Day 8 - Hide 1/2 - Blinking Platforms
- Day 9 - Return 1/3 - Moving Platforms
- Day 10 - Paint 1/4 - Sprites Voxels and Touch up
- Day 11 - Reveal 1/5 - Triggers falling through / Going up platforms
- Day 12 - Open 1/6 - Blinking+Moving in one Block
Thank you all for the opportunity! I had a great time starting the new year this way.
- AgonyMouse and Fluffybombs