I got it working under Linux in a web browser. A small but significant issue, is that some resources are referred to in ‘plugins’, but yet the folder is named ‘Plugins’. This is for the Windows build, as the Linux build for some reason has many files missing. Windows is case neutral, whereas Unix and Linux isn’t and ‘plugins’ is different than ‘Plugins’. So in theory this game should be able to run under Linux perfectly when these configuration issues are ironed out.
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Hagstone: Pearl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Game | #4 | 3.651 | 4.000 |
| Scariest Game | #13 | 2.739 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Ah thanks so much, I really wouldn't have known to begin there. My Linux computer is crunched but I'll try running Linux in windows if possible. There are no modifications to this project other than plugins so if that works perhaps it will correct it for all Linux users. I'll ask my friend to playtest it with the corrected folder name.
I haven't finished it yet. I got incinerated (I was considering whether I needed to turn the valve at the bottom before jumping down for too long apparently) and then realized I hadn't saved and would have to start over. I'm gonna move on to see the other games, but I'd like to return and finish it. I'm interested to see where it goes!
haha i hadnt thought about how some of the puzzles might be percieved that way such as the valve and the timing of the incinerator.
An autosave somewhere before that would have been good. With more time I'd have added more to the story and the puzzles/battles, but it can be beaten and there is a somewhat difficult maze near the end. Thanks for commenting
The game does not run on my Linux (Arch) machine. When trying to run "nw" from the terminal I get a lot of Fontconfig warnings and errors before finally it crashes with an access violation. I will try the Windows version with Wine.
Edit: Windows version in Wine does not work either. A window titled "Zombie" openes, but it stays black apart from some texts rendered above each other. I can only make out "Failed to load img/characters/$!blood.png".
Thanks, sadly I had no luck again. The Linux version has the same behaviour as before. I searched a bit for Linux specific problems with RMMV and found this thread: https://www.reddit.com/r/RPGMaker/comments/dj3fnw/linux_problem/
So I downloaded the current version of nw.js, and indeed that got rid of the Fontconfig problems. However, in the window that opens I can only read "Failed to load: js/plugins/Community_Basic.js". Tried the Windows version in Wine again, also no luck, but it seems the messages are different. I can make out "Press F5 to restart the game", but that didn't help.
Updating that version with the appropriate nw.js package made it worse since I didn't even get those messages.
I don't think it will run in linux or wine for now, or even remote desktop. The javascripts and the way it is using graphics etc. does not seem to work yet. I think if I eliminated the light plugin and a few other things it'd work, but then the visual appeal would be reduced significantly. In a next game I will consider these posts when trying to make it more linux compatible. Thanks for commenting



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