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The devil knows no bounds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #90 | 1.604 | 1.714 |
Sound Design | #95 | 1.604 | 1.714 |
Story | #101 | 1.336 | 1.429 |
Enjoyment (Best Game) | #105 | 1.470 | 1.571 |
Aesthetics | #108 | 1.604 | 1.714 |
Creativity | #109 | 1.604 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
What game engine did you make this project in?
Unity
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Comments
Fun theming around a creepy chapel with books that document a great evil. You have a good design of the interior to work with and have set up the interactivity and V/O to convey the story. Plenty of a platform to build upon the experience - I hope you're able to continue it!
Interesting idea, but I guess I just wasn't able to find all the clues to get past the first room. It had me creeped out a bit. I think that players will need a bit more direction to fully enjoy the experience you crafted for them, but there's a lot of promise here, so I hope you get a chance to flesh it out more! Great job!
PS: UI/UX is incredibly important and can quickly take your game to the next level. Suggest in-game menus, sound control, and the ability to quit without using Alt+F4. Most of all, I suggest building out a set of simple, easy to use UI menus and win/loss scenes/screens before getting too far into your game dev project. This ensures you have the wrapping paper for whatever gift you intend to present. :3
Loading screen is funny, but the game is interesting
I got stuck on an invisible wall in the second room
you have to find all the clues.