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Vertigo Temple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BEST GAME | #5 | 4.000 | 4.000 |
SCARIEST GAME | #12 | 3.357 | 3.357 |
SCREAM MACHINES | #2020 | n/a | n/a |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was amazing! I could see this being a commercial game on Steam even as-is. Obviously the narrative was the heart of the game, but I want to commend the soundtrack was well. It gave me Akira Yamaoka vibes, which I am all about. Which isn't to belittle the graphics, really everything was on point. I am a little curious what happened with Lang and Control in the end.
This is a mish-mash of so many niche ideas and themes: turn-of-the-millennium Internet, clamshell phones, Y2K, Heaven's Gate-esque cults, and doomsday prophecies. Three's a lot going on in this game that I don't think a single playthrough to process it does it justice. This is a great example of a project forming around so many inspired themes and influences that it just naturally works out!
At its heart, this is game is (mostly) a vehicle to deliver the narrative, and it does a good job with the UI of juggling different characters and conversations. Critically the game shakes things up with dialogue interspersed when heading out to the warehouse or checking out the Internet/BBS. I think this pads out the game nicely and also adds enough variety to keep a player motivated to continue.
The only feedback I can give is that dialogue-heavy games tend to violate the 'show don't tell' principle of design. I don't think it matters in this case, but this game has a lot of dialogue and that may deter some people from persevering. I think reining in the focus of the narrative could help, but at the same time the experience of recieving a barrage of weird texts is kind of the whole point of the game!
Thanks for submitting Vertigo Temple to the SCREAM MACHINE jam!
- SCREAM CATALOGUE
I don't know how you do this for such limited time, but it's tones of work. You're great.
The Music in this...WOW!!! Also loved little effects you guys put in like the glare spot on the phone screen. The story is nice too. Not too scary but filled with suspense. Also liked the slower pace of this. Watched the playthrough on youtube after playing this and then saw some things I missed while playing.
Thanks for making this.
The narrative of this was soo good! Was very tense the whole way through, kept me on the edge of my seat waiting for what was going to happen next. The only issue i had was with the strangely hardcore music during the blackout? But other than that, an excellent, creepy game.
wow this was super creepy and the end was so intense! really enjoyed the story of this one
This is incredible for a ten day jam. So much polish and depth. Amazing graphics and UI. The story really powers this through and the ending makes all the time worth it. Awesome job.