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A jam submission

SoulBoundView game page

Capture monsters and conquer the dungeon
Submitted by puratin, IAmTheMage, kedoshim — 6 minutes, 4 seconds before the deadline
Rated by 7 people so far
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SoulBound's itch.io page

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Do you allow SCREAM ZONE to promote your game via social media?

Yes

Which engine did you use to create this game?
Godot 4.3

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Comments

Submitted(+1)

Pretty interesting and fun game mechanic with the catching. I couldn't finish it due to dying from trying to dodge all the boss' attacks but I had fun :)

Developer

Thank you for playing!

Submitted(+1)

I like the sprite work a lot and the mechanics feel fairly solid, yet a little slow and clunky. The pacing of the game seems to move a little slow and I found myself zoning out a little, in a good and bad way, but I think that could be alleviated a lot just from the addition of some background music. As some others said it felt a little confined and like the levels could be more designed, as right now they just feel a bit like small spaces. Overall though there are some solid bones here, nice work!

Developer

Thank you for the feedback! We actually debated a lot about the background music. In the end, we decided to settle with something that sets up the atmosphere, although we were not quite satisfied with it .

Submitted(+1)

Nice game, was a bit hard on difficulty for me ahhah, couldn't defeat the boss. 

Liked the idea of it definitely unique and don't stop working on it. Nice art that could use a bit polish the death animations is cool. 

I would have liked to seen more open maps cause it felt a bit cramped. Overall nice game for the jam really good done!

Submitted(+1)

Nice mechanics; very satisfying to play! Love seeing more Godot games too :)

Developer

Thanks for playing! Its our first time working with Godot and i loved it :)

Submitted

pretty nice game but i don't get how the catching works, overall pretty fun!

Developer (1 edit) (+2)

I didnt notice the capture system was not clear, but now that you said it. You are right. 

Basically, you can capture the monsters after their life goes down a bit and they start to blink. After that you can thrown a ball and if they are captured is up to chance.

Thanks for playing!