Really liked the story and the art, glad that there is a back button so that it was easy to test out the different choices. However, I did not like how the pages do not follow the same layout: I understand the reasoning for the taller pages that the player had to scroll down, but for the shorter segments at the beginning, I did not see a reason why some of the buttons were at the top and some at the bottom.
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Guardian Angel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #29 | 3.286 | 3.286 |
Horror | #74 | 2.714 | 2.714 |
Aesthetics | #82 | 3.286 | 3.286 |
Enjoyment (Best Game) | #113 | 2.429 | 2.429 |
Sound Design | #205 | 1.000 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really loved the art within the game, it was an interesting body horror style, the story was a bit ambiguous at times but is not bad, I liked the sense of dread coming from the character. Sound would have definitely added to the experience.
Overall it was a good story that with some more time could be fleshed out well :3
I definitely wasn't able to progress past the church until checking this page, but I'm glad I did. Very sort of ethereal experience. Best art was the shot of the bog in the very beginning. If I had a complaint about the story it'd be that things moved very quickly, but I think this is a consequence of every page having its own illustration and link. Character illustrations spot on.
Interesting idea using html for making kind of visual novels, but I can't get past a part where a church appears. The scene that begins with the text: "You can see a church not too far ahead ....". I was curious to see how the story would end.
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