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A jam submission

When Cats Fly [GAME JAM]View game page

Open up the path to find your wings.
Submitted by Silver Monkey Games (@StinkiestDev) โ€” 2 days, 10 hours before the deadline
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When Cats Fly [GAME JAM]'s itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#703.0623.750
Story#971.8372.250
Horror#1081.8372.250
Enjoyment (Best Game)#1092.0412.500
Sound Design#1171.8372.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The art in this made me smile... the tongues on those fish xD Gotta say I have never seen such odd-looking creatures before! They're quite disturbing but in a hilarious way! I approve :3

I suck at platformers, so I gave up without finishing it in the end x3 Not sure how long the wall of flesh cometh section is, but I gave up around the part where the flies were circling some of the platforms after a few tries, haha. I like the whole eyeball switching to reveal the platforms though! Oh, and I appreciate the fact that you respawn at the start of the section where you failed, rather than right at the beginning of the game.

Developer

Thanks for the review! I'm glad you liked the eye mechanic, and I'm also glad you liked the artwork.

Submitted(+1)

I LOVE the art style here. Photographs and raw meat are an EXCELLENT aesthetic! I wish I had been able to make it past the flesh wall to see more of your game, but the platforming was way too tough for me. A little clarity on the player's hitbox would be a huge huge help. Seriously, LOVE the art.

Developer(+1)

Hey! Thanks for the review! The hitbox for the player is a bit strange, but I had little time to change it. I'm planning to make an extended version of this game one day, and I could try to fix those in the future. I appreciate your criticisms!

Submitted(+1)

Fun game! I got stuck however on the line of flies level, for some reason I keep getting stuck in place and I can't get unstuck until I die. 

Developer

Thanks for the comment! I never had that issue when playtesting, but I'll look into that!