the music was really stressing me out, great job on that. The upgrades also seemed really cool and well thought out, I loved bomb dashing around leaving a trail of destruction.
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Total Party Kill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pulse🫀 | #27 | 3.857 | 3.857 |
Grave-itas 🪦 | #28 | 3.714 | 3.714 |
Overall | #32 | 3.514 | 3.514 |
Reason 🧠 | #33 | 3.714 | 3.714 |
Tremor😬 | #39 | 3.286 | 3.286 |
Rime❄️ | #57 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Marcin Dadura, Andrzej Zielinski, Arkadiusz Czader, Gevork Sherbetchyan, Jakub Glab, Jarek Bednarczyk, Piotr Pomietlo, Wojciech Szerszen, Kuba Kowalski, Krzysztof Banski
What was the origin story?
We originally created the game for Lost Cartridge Jam 3, but we didn't manage to finish it due to the time. We changed the engine and completely changed the concepts of the game. We made a roguelike from a rhythm game, and the only thing left from the original game is a group of friends who made the game and graphics.
Did we succeed this time?
Hell Yeah, let's burn this party!
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