Wanted to play this but it said “refused to connect.” I’m on a Mac so I couldn’t download. Looks like a lot of fun, though! Did not rate btw.
rosko vair
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I’m not sure what the issue is but I had a hard time getting the “OK!” button to activate, and then make it to the start of the level. Maybe it’s just me. But once I got playing the game, I really enjoyed it! I like the simple gameplay technique but the challenge lies in planning your moves quickly and efficiently, and I enjoyed how the different tactics you can choose at the beginning determine your gameplay.
This game was really fun! I really liked the art style a lot, and I liked how it scored you on the highest height that you achieve, not where you end the game. The controls were a little challenging with both character movement and grappling being controlled by the left hand since only Left Shift allowed grappling (and not Right Shift). I don’t have that much finger/hand flexibility, I guess. But I had a great time playing and bouncing up the level.
Thanks! Unfortunately I wasn’t able to get it to work. I am using a Mac; I’m not sure if that’s the problem. It responds to my clicking, but it doesn’t seem to actually select the item. Like, when I click the button, it highlights the item, but when I release the click, the item is no longer selected. No matter whether I’m holding space or not, I don’t seem to be able to interact with the white circles. Sorry, but the game looks great and interesting how many options there are for building.
I tried playing this game in a couple different browsers and it would only load in Chrome. But when it loaded, it was having really bad freezing issues and I had to force-quit Chrome. I cleared my cache and tried again but same problem. I’m on a Mac so maybe it’s not optimized for that or something, but I normally don’t have that type of problem, just wanted to give that feedback. I didn’t rate since I didn’t play, but it looks cool!
What a nice game! I really enjoyed the artwork and the music! I struggled a bit with the controls. The only way to attack at an angle is if you were also moving in that direction, which puts you in harm’s way with a slow-to-recharge attack. So I felt limited to only attacking left or right. Other than that, I really enjoyed the upgrade system–that made the game really interesting! Great work.
Omg you all did a great job on this one. It’s so funny and adorable. It stressed me out at first because I couldn’t pause it, but as the game progressed, other aspects stressed me out instead lol. The art is really nice and the gameplay was well executed, and the music was cute and on-point! I really like what you did with the palette by emphasizing the yellow and red hues. Great job everybody
This was a great game, love the animations and the visuals. The controls are a little hard for me (not my usual game style, my reflexes suck lol), but I felt like I had good control over my character. Really liked the art style and animations, and the sound was really nice, too. Love a good 8-bit ditty. Great work!
This is a really nice final product! I love the character art as well as the use of the palette, and the storytelling is light and feels complete. It made me laugh quite a few times, really enjoyed interviewing the Hydra, was not expecting that to happen. Fun animations, I got a 685 (not sure if that’s good)!
Hello! I am in the US, so not in a European timezone, but I love composing music, and I used to play piano in a couple jazz combos. This sounds like a fun project and I don’t think the timezone would be an issue since composers mostly work with the group asynchronously. Je parle un peu de francais aussi. I’m @rosko.vair on Discord if you’d like to chat.
This is rad. I’d love to work on a project for this jam. I have worked in a lot of styles, check it out: https://soundcloud.com/rosko-vair/2024-demo-reel
I am rosko.vair on Discord, feel free to DM me