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A jam submission

Rogue LIGHT (Radial Jam #1 Submission)View game page

Enkindle the Abyss: A Crusader’s Descent into Darkness
Submitted by Tomer_BARZ — 13 minutes, 7 seconds before the deadline
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Rogue LIGHT (Radial Jam #1 Submission)'s itch.io page

Results

CriteriaRankScore*Raw Score
Radial Menus#93.9704.636
Fun#162.9583.455
Overall#163.4644.045
Theme adherence#163.5814.182
Originality#213.3483.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Web or mac version when?

(I’ll have to play this later when I get back to my desktop)

Developer

Not soon (if ever)?
exporting to mac requires a downgrade from OpenGL4.3 to OpenGL4 so I'll lose some cool features, web means a complete engine rewrite in WebGL. 

Submitted

I assumed, incorrectly, that this was made in Godot. It is not. I am far more impressed.

Submitted

It was really cool - the art and sound were top tier! Great use of radial menu!  I just wish the movement (maybe at least just outside of the building areas) was WASD or arrows. It was a bit annoying to move around, even with the spacebar. However, I understand the design choice!

Great game overall :)

Developer(+1)

Thank you! I tried multiple things for the movement and imo this was the best balance between annoying and not-too-easy

Submitted

Totally understand! It was definitely a unique way to approach it. 

I would have died if I played for multiple hours with it though, haha.

Submitted

the game felt nice to play around with ! 

the radial menu of yours had good visuals and i see the overall look here is very good ! nice game

Developer

Thanks!

Submitted

tomer, make your games web builds man

Developer(+1)

I've heard a lot about web build instability, and rewriting the engine isn't something I want to tackle at the moment

Developer (1 edit)

Hello internet stranger, please check the full page to avoid confusion