Play Split
Split's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.500 | 4.500 |
Theme | #3 | 4.000 | 4.000 |
Technical | #4 | 3.000 | 3.000 |
Overall | #4 | 3.417 | 3.417 |
Graphics | #13 | 3.000 | 3.000 |
Innovation | #13 | 3.500 | 3.500 |
Audio | #16 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Awesome game, the mechanic is very good, and the levels very well crafted, the theme worked very well too. Congratulations.
Which parts of the game did YOU create BEFORE the jam STARTED?
None
Which parts of the game did you NOT create?
Music, SFX, Font
How was your jamming experience? Did you enjoy the theme? Were you able to produce more or less than you expected?
Great, I loved the puzzle genre and the black and white theme. I created an unusual game because of the time and theme restrictions. It turned out better than expected!
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Comments
Great work! Very intuitive and I like that you can still bend the path even when that layer is not visible.
Thanks! And thanks for playing. Yeah, well... That was a bug, but I left it in because it seemed useful haha. I'm glad it was :)
Lol. The definition of "it's not a bug it's a feature." Personally I think it helped my experience.
Oh man! You really do have to keep a whole part of your concentration on the second layer! The split concept went all the way into my BRAIN! Awesome puzzles!
Wow thanks a lot, I'm glad that you enjoyed it :) Are there any points you got stuck on, or that you'd like to see improved?
Hmm I guess for the multi point bigger nodes, it might be useful to have an audio or visual cue to let you know how many more splits you have? And that's pretty nit picky, almost everything else was pretty clear or self explanatory.