Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

wanderMarch

122
Posts
86
Followers
212
Following
A member registered Jul 01, 2017 · View creator page →

Creator of

Recent community posts

Really enjoyed the pacing off the world building!
Felt very organic and grounded!!

I'm so glad it was clear and enjoyable!! Thank you for playing!

I appreciate the kind words!! Really glad to hear you enjoyed it!

Thank you so much for giving it a look!!
It was definitely fun playing within the limitations!!

Yeah, when you get to the end of the loop, the game just stops :)

Thanks for playing it all the way to the end!!!

I love the funky vibes!

The hazards were quite treacherous, but I feel I got the hang of them eventually  

3:56

Looks like this was a lot of fun to make! great work getting a full game loop with custom assets!
My one big feedback is the camera, lots of jittery movements made it hard to play for a long time. 3rd person cameras are quite tricky

Loved the atmosphere and pacing! Really delighted but confused by the ending, but the Myst style traversal added so much to the setting!
I had a bit of an issue moving around, many times I would have to click a direction 3-6 times before it would actually move in that direction, but overall still had a good time

I really want to try playing this with a dance pad, haha

Liked the game idea a lot!

I love the bloons TD mixed with Plants vs Zombies! A whole new wrinkle of the different towers interacting with each other was crazy inventive and made me feel like a mad scientist!

Some of the furniture blocking patterns were the most clear and would have loved some tool tips on the new towers, but overall amazing entry!

Definitely impressed with how well the two mechanics worked together and how well everything was paced!

It might have been a hardware issue on my end, but I think I was only able to hear when monsters were coming from the right?

I think I might have gotten stuck in a hall way, But I was intrigued to see what was next!

I'm a fan of these open ended puzzle room kind of games!

Unfortunately couldn't quite get a handle on what I was supposed to be doing. I managed to get myself stuck in the wardrobe on my first run and then I think I might have soft-locked myself by one of the bears disappearing through a wall?


Loved the style around the atmosphere!

If you or anyone else is curious, gameplay is roughly 10 minutes. Much more manageable than your standard clicker!

Very slick UI and Themeing!!
I'm so sorry Ren, I kept getting you hurt, haha

Thank you for the encouragement!! I have massive respect for modelers and all that they do!

the visuals and concept seem real slick!

Unfortunately, I wasn't able to get any of the audio to work and that seemed like a shame. Windows 10, wasn't able to find the application on volume mixer. A friend also had the same issue

Would be happy to give it another go if the audio is added back!!

Rampage really missed an opportunity to add a destructive snail!
Loved all the effects! Super satisfying to destroy!

Cool theme! The story and concept really drew me in!

A bit of the gameplay feed back was a bit hard to parse. I had a hard time reading that it was the buckets I were the enemies and the brushes were the power ups/collectables. The orbs kinda made sense, but the timing of the color mixing could have benefited from more feed back, imo.

All the assets look super clean and look like a lot of care was put into these characters!
Nice submission!

10/10 would laze again

It took me a second to realize that the colored ducks were my transformed children. Such sweet sorrow to see them grow up and then immediately slaughtered by the enemy. 

(1 edit)

Yeah, it's veeery unfinished, but thanks for taking the time to take a look at it anyways. Time was not on our side this jam, but it was still fun to try and make something spooky. 

I'm glad you enjoyed its brand of silliness! 

Thanks! It was our first time making a game like this! Learning how to use the different tools was fun.

The triangle falling down was the way I threw in to signify "losing". Probably could have implemented something more clear. Thanks for enjoying the atmosphere, that's probably what got the most amount of attention. 

This is how it shows up when I play it. It still functions and kinda feels like an arcade cabinet a bit

Thanks! Glad the idea comes through even with the neglected art assets

Interesting view port, genuinely fun progression!

Nice! Really solid gameplay loop!

The multiple layer of the puzzles felt very good!

As a small note , since I know it's not really meant to be played on browser, but accidentally hitting CTRL +W made me close the window, oops. 

The ducks appreciate you doing your best! 10's a really good score, there are definitely a few games that are pretty hard.