Really enjoyed the pacing off the world building!
Felt very organic and grounded!!
wanderMarch
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Loved the atmosphere and pacing! Really delighted but confused by the ending, but the Myst style traversal added so much to the setting!
I had a bit of an issue moving around, many times I would have to click a direction 3-6 times before it would actually move in that direction, but overall still had a good time
I love the bloons TD mixed with Plants vs Zombies! A whole new wrinkle of the different towers interacting with each other was crazy inventive and made me feel like a mad scientist!
Some of the furniture blocking patterns were the most clear and would have loved some tool tips on the new towers, but overall amazing entry!
I'm a fan of these open ended puzzle room kind of games!
Unfortunately couldn't quite get a handle on what I was supposed to be doing. I managed to get myself stuck in the wardrobe on my first run and then I think I might have soft-locked myself by one of the bears disappearing through a wall?
Loved the style around the atmosphere!
Cool theme! The story and concept really drew me in!
A bit of the gameplay feed back was a bit hard to parse. I had a hard time reading that it was the buckets I were the enemies and the brushes were the power ups/collectables. The orbs kinda made sense, but the timing of the color mixing could have benefited from more feed back, imo.
All the assets look super clean and look like a lot of care was put into these characters!
Nice submission!


















































This is how it shows up when I play it. It still functions and kinda feels like an arcade cabinet a bit