I liked the idea of the world changing perspective. There were some weird invisible walls I would get stuck on. I liked the animation and music. Was tough for me to really figure out where to go.
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Kuro to Shiro's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.000 | 3.000 |
Theme | #13 | 3.000 | 3.000 |
Innovation | #19 | 3.000 | 3.000 |
Fun | #20 | 3.000 | 3.000 |
Technical | #21 | 2.500 | 2.500 |
Overall | #24 | 2.750 | 2.750 |
Graphics | #26 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very insteresting game, graphics are very simplistic, but very cool. My only suggestion would be adding a timer, so the player can have a better idea when the enviroment will change so the jumps can be better planned. Congratulations.
Which parts of the game did YOU create BEFORE the jam STARTED?
None
Which parts of the game did you NOT create?
None!
How was your jamming experience? Did you enjoy the theme? Were you able to produce more or less than you expected?
Scheduling time for jams is always the biggest hang up, but I loved the set up for this jam! I look forward to participating in future jams as well!
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