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Kenterprise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall (Shortlist Vote - Community) | #113 | 2.191 | 2.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A very fun idea! I struggled a bit with controls, maybe some hints right on the screen would help to use the right ones faster :) I also completely forgot about the bucket! The ship is pretty big, so it is a challenge to control everything: maybe it would be easier to have only one "level" available at first, to get uset to the controls and tasks, and more ship "levels" coming later :) or some indication where should I go first!
The sea dragon is pretty impressive, and I also enjoyed the design of the small creatures and how the music escalates :) Wishing you all the best!
Schönes Spiel:D der Pirat muss ja anders stabile Stiefel haben;)
Nice, simple game. Keep up the good work! :D
Thanks for the kind words! I hope you had a good time with the game!
The music fits, the mechanics and idea work great. Art is coherent. Personally I'd loved to have a bit different controls, especially for using the ladder that often, if intended or not I would have loved another option for it.
Yeah, you're definitely right, the controlls are diffcult to manage. I hope you had fun anyways! :)
I did.
Took me a bit to figure out what I had to do, but it was a fun little game! Most powerful sailor for sure, the sea monster has no chance.
Thanks for your kind words!
Did I just kick a Seamonster to death? I definitly did!
Had a good laugh! 😂Thanks!
Looks good but I dont really know what I need to do, could you help me 😅
sorry, forget to add the description on the upload. Sorry for the inconvenience!
Edit: is the description helpful or should Iadd something for more clarification?
funny look and i like the idea, but I didnt really know what to do. are there any instructions besides the keyboard mechanics? Or maybe I jsut didnt get it.
Description was missing so I updated i. I hope it's a bit clearer now.
Is it clear enough or can I help with additional information? :)
Fun mechanic and funny art, good job! The cooldowns on the kick could be a little shorter though; bashing enemies is a tad on the tedious side.
Yeah, sadly the testing to get a good cooldown was a bit to short. :( thanks for the feedback!
great art, i like the main mechanic, but there to many buttons, please use one button and more panik =D
Thanks for the kind words!
We were planing to use a bit fewer buttons, but hadn't the time to merge the actions into one.