Great game! love the atmosphere! maybe some more interaction in the town would make it less repetitive. Keep the work, I think you have something here!
The hand-drawn aesthetic is really good! I haven't played many dungeon-crawlers like this, but the controls felt pretty intuitive anyways. The spooky background ambiance made the game a bit intense, but it was a really fun experience!
Comments
Very nice graphics, interesting game. I included it in my ProcJam compilation video series, if you’d like to take a look. :)
Great game! love the atmosphere! maybe some more interaction in the town would make it less repetitive. Keep the work, I think you have something here!
Thank you!
Yes, it would be nice to add more interactions in the town.
Could you name examples of such interactions?
- People that gives you some quests (bring me this rare item, save my daughter)
- Store to trade items
- People that give you clues about how to fight special enemies
Everytime you interact with a villager you could add rules to future generated dungeons so they have the items/persons
Thanks! This will be helpful! Looks like it will also add more story \ lore in game :)
The hand-drawn aesthetic is really good! I haven't played many dungeon-crawlers like this, but the controls felt pretty intuitive anyways. The spooky background ambiance made the game a bit intense, but it was a really fun experience!
Thanks! Yeah, the ambient music is very cool. 0int provided this music.
What do you think about the sounds in the game? For example, opening doors, picking items, inventory interaction etc.
I think they're very good! I find that good sounds can really sell an environment sometimes, and that definitely applies here.
Thx! Making these sounds was really interesting.