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Yeah, it is a bit non-ideal that one cannot both embed the WebGL version on Itch.io, and also provide Mac, Windows, Linux downloads as well. I really wanted to put up a WebGL version of "Werewolf in the Wild", my ProcJam game, but there was no way to combine that with downloadable build links as well. Hopefully they'll support both on the one page in future.
Looks lovely, and is quite relaxing to play! I included it in a compilation video series of all of the ProcJam creations, if you'd like to take a look! :)
That's true, there's not much in the way of gameplay.
The web player download is there in case you don't want to download the enormous executable that Unity spits out when it compiles for Windows.
I would embed it in the game page itself, but it doesn't seem to work, and I would need someone to help me diagnose that. If you're experienced in troubleshooting Unity builds and itchio embeds, I'm all ears.
A restart button is a good idea.
I don't think people are supposed to download the Unity Web Player version and do you just collect bottles forever? You should have a restart button too for when the slow cyclone hugs you.
Nice island generation! Controls are a bit weird though