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A jam entry

Race To SpaceView game page »

A high-energy builder-platformer made in ~20 hours for the Post Grind Jam #1 in April '18
Submitted by dekobii with 1 hour, 20 minutes before the deadline

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Visit Race To Space's game page

Results

CriteriaRankScore*Raw Score
Game Design#14.1664.500
SFX & Music#43.2403.500
Theme#43.7034.000
Overall#63.2403.500
Artwork#101.8522.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Wonderful game design. Impressive amount of content for a weekend. Even with the bare minimum of graphics it comes alive (although some SFX would really help!). Music is all well suited to the environments. Fun and addicting to play, although Mount Dynamo beat me up good and I couldn't beat it.

Developer

Thanks for the feedback! I had originally designed that as the third set of levels, but it ended up being the hardest so I moved it back a bit. I am still working on engineering sound effects and figuring out how to integrate them into the game, so any advice is welcome!

Submitted(+1)

Fantastic, I love how the powerup coins gradually open up the building mechanic to different uses. Brilliant design and great levels!

HostSubmitted(+1)

Awesome job!  I thought the music fit well, the build ability was a cool feature.  Transitions between levels took a little too long.  Maybe a transition affect at the beginning of the level to help the player see the goal for those levels with the "leaps of faith."  Adds a little memory feature to the game.