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Periscope Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Good use of the name it's based on | #3 | 4.357 | 4.357 |
Overall | #4 | 3.821 | 3.821 |
Feel | #5 | 3.643 | 3.643 |
Aesthetics | #7 | 3.929 | 3.929 |
Innovation | #11 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice graphics! I included it in my compilation video series of all of the Pizza Jam 3 games, if you’d like to take a look. :)
Thanks! I sure will!
Good game! I found it hard to start but after a while it's great fun playing the game. Good work!
Thanks mate!
The only complain I have is that enemies spawn way faster than the torpedo reloading time, it means that after a few waves the screen is filled with enemies.
Otherwise the game is really cool and fun to play, well done !
Yes I had not enough time for balancing. At least with a score system it would make sense if it's becoming harder then impossible over time, but I had no time for that either...
I like the mechanic of needed to go up for air but stay low to avoid enemy fire. It is pretty challenging in a good way. The art work is also really great. Nice job.
Thanks! It lacks some features but I think the mechanic works.
This was so cute and smooth to play. Game Maker is underrated
Thanks mate. Yeah people tend to think GM is a very limited tool with predefined assets, like RPG Maker. But no it's a real 2D engine. Many good games were done with it: Hotline Miami, Nuclear Throne, Hyperlight Drifter, Spelunky...