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Domain of Yvl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Artistic Style | #1 | 5.000 | 5.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Compelling game blooming with potential! The current build is a tad on the easy side, but adding more levels and challenges as you progress could make this a perfect game to get grabbed by for a while.
Did you include your Game Design Document in your downloadable files?
Yes.
Tell us about your game!
A tile-based rogue-like strategy game where you must spread corruption to the entire map and
gain enough income to pay of the devil’s increasing toll.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
The demo is free.
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Comments
Love the game, this is exactly up my ally. No stress, you can think what options you are going to take. Love the graphics and UI, very polished and good music.
Wish there was more but perfect for a 2 week jam. Good luck out there tiger!
Thank you very much for playing!
I echo the same tales as everyone has already voiced in the comment--this game has so much potential. The upgrading, the coin increasing, the planning aspect. They're all very well interconnected aspects. I always try to count and plan the upgrades based on what would give me the most return. oh wow as i am typing this i realized this is an ROI simulator lol
the art style and everything about this game is on-point(i guess the term would be polished)
I wished the game would include dialogues with the devil as it takes your coin away--a little snippet of story.
Thank you very much for playing and for the feedback! I'm gonna add some dialog in the future for sure, at the very least an intro sequence.
Tons of potential here! I agree with some of the other comments that it's a tad easy, but if this is where the game starts and it ramps up from here, I think it'll be great! What I think I'd like to see is ways for the tiles to revert (like say the villagers fight back and take their tile back from you) for some added depth! Great job on such a fun concept!!
Thank you for the feedback! I like your idea about reverting tiles, definitely gonna consider it!
What was here was already plenty fun, but what surprised me the most was how much potential this has if you keep developing it. My mind is abuzz with ideas. Please keep at it, I'm genuinely curious to see what you do!
Thank you very much for the encouragement! Glad you liked the game!
I finished the game! It reminds me of slay the spire art style. Would like to play more of this, so I hope you keep developing the game.
Thank you for playing!
This is really cool, I enjoyed it. The feedback I get after corrupting and getting the income (the animation and sound) is very satisfying. I could see myself goofing around in this game during down time, very fun and simple!
One minor thing I think could improve it is the resolution. The map uses such a small percentage of the screen, maybe you could enlarge it so I could better see some of the nice artwork--that would be cool. I could also see this being a mobile in which case you could organize it to better fill a vertical screen. Either way, still a great entry.
Thank you very much for your feedback! Developing games for different resolutions is definitely something I need to learn more about / improve on with Godot.
Seriously so much fun. Maybe if you add some more difficulties it will be cool. Thank you!!! :)
Thank you for the feedback!
I love, love this game. Love the upgrades/ctrl to see the numbers of each tile. The sound effect was funny, the music was charming, the art was really neat. The only complain i would have is that I felt it was a bit too easy seeing I completed it in my first run XD. Please continue working on this!
Thank you very much for playing! Yes, the difficulty and the upgrades definitely need a bit more time and tweaking! :)