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A jam submission

To The Fridge!View game page

For the 2026 Patch Notes Gamejam.
Submitted by MikaWishaupt49, Osinom — 8 hours, 18 minutes before the deadline
Rated by 10 people so far
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To The Fridge!'s itch.io page

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Which path did you choose?

Fresh Build

How does your game bring our theme, OUT OF TIME, to life?
You have to be quick to spill the milk.

What did you do to ensure accessibility of the game?
Starts with interactive tutorial to ensure the player knows the used mechanics.

Did you include the Indieformer or Patch Notes logo somewhere in your game?

No

If AI was used in your game, let us know how you used it.
No use

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Comments

Submitted

I really liked the premise of the game. Racing through the level and getting yourself into the fridge as milk seems really interesting. The map looks really nice too, especially in the first level. Controls-wise I felt is a bit unresponsive, resulting in the milk being really hard to control. Not sure if I am playing if wrong, but it seems like the boost doesn't really start even if you are pressing the boost button. This makes high-speed precise platforming quite hard if not outright impossible at times.

Other things I like:

  • Milk looks cute
  • Gliding mechanic feels really cool
  • Speed effect is done really well, and it really gives that zooming feel to it
  • Really large fridge

Suggestions:

  • As said above, making the input more responsive would be really beneficial
  • It would be nice to make boosting slower, it can go from 20ms to 200 ms within seconds, and that makes the responsiveness issue worse
  • It would also be nice to mark the checkpoint clearly on the level, so that players have more confidence pressing the retry button

Anyway, I think you all did a nice job making this game. Keep up the good work

Developer

Thanks for playing our game! I loved working on it and your input is really needy for upcoming jams!

I will also check out your game!

Submitted

The mechanics are nice but the art and UI need some improvement.

Developer

Thanks for playing our game! I absolutely agree that the art and UI need improvement. 

We didn't have much time so we tried to make levels as fast as possible and for the UI we wanted to shows some stats (speed) but could definetely be displayed better.

Submitted

I liked the mechanic and the visuals in the second part after the tutorial. It would be nice to reset the timer after death, so the player isn’t encouraged to just wait — that would be great.

Developer

Thanks for playing our game! 

The timer was something we had issues with. At first it was just to make the player play the game faster and faster but with respawning mechanics, levels and difficulty it could be worked out better! Hopefully for the next jam.