It was really fun with a good tutorial, but for the actual game seemed a little too easy
Please try my game if you get the chance
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #27 | 2.917 | 2.917 |
| Innovation | #30 | 2.750 | 2.750 |
| Theme Integration | #48 | 2.750 | 2.750 |
| Overall | #49 | 2.514 | 2.514 |
| Presentation | #61 | 2.250 | 2.250 |
| Art | #62 | 2.417 | 2.417 |
| Sound Design | #67 | 2.000 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which path did you choose?
How does your game bring our theme, OUT OF TIME, to life?
You have to be quick to spill the milk.
What did you do to ensure accessibility of the game?
Starts with interactive tutorial to ensure the player knows the used mechanics.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
No use
It was really fun with a good tutorial, but for the actual game seemed a little too easy
Please try my game if you get the chance
I really liked the premise of the game. Racing through the level and getting yourself into the fridge as milk seems really interesting. The map looks really nice too, especially in the first level. Controls-wise I felt is a bit unresponsive, resulting in the milk being really hard to control. Not sure if I am playing if wrong, but it seems like the boost doesn't really start even if you are pressing the boost button. This makes high-speed precise platforming quite hard if not outright impossible at times.
Other things I like:
Suggestions:
Anyway, I think you all did a nice job making this game. Keep up the good work
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