Play error-work-live
Error Working Live-FIXING's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #176 | 2.898 | 3.286 |
Sound Design | #185 | 2.520 | 2.857 |
Theme Integration | #189 | 2.772 | 3.143 |
Fun Factor | #243 | 2.268 | 2.571 |
Overall | #245 | 2.373 | 2.690 |
Gameplay | #294 | 2.016 | 2.286 |
Innovation | #340 | 1.764 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Life feels suffocating — if you only follow the routine, there will never be joy…
But with a small mistake, just press T and enter Chaos Mode. Suddenly, your life becomes a little more fun!
Enjoy the melodies in slow motion (though perhaps a little chaotic), as the viruses burst into blue fluid that gradually spreads across the screen with time (more chaos!). The longer you play, the more each slash glitches the screen.
As time passes, even the text in the top-left corner begins to change, whispering strange phrases like:
“ERROR IS NOT ERROR”
“ERROR IS YOU MUST BE”
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
no
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Comments
please rate my game too.
Not a bad game, but I thought this game was too hard to be considered a "stress-relieving, relaxing game" like you said honestly haha. I like the visuals effects a lot, but I thought the sprites was a bit too similar and hinders the gameplay.
The music and sound effects were nice, but I think it would have been much nicer to not have the music starts from the beginning every time you die and just let it keep playing since in my experience you lose very fast and very often.
Overall fun, but I think a little more polish could go a long way :)
I found it a little hard to manage to get all the bugs. Well done!
Yo I'm really digging all the polish of this game. I like the trails in particular!
My only suggestion would be a difficulty curve so that it starts easier but I know this jam was short. Great work!