Pretty cool! I think I may have hit a game breaking bug, at one point I got to a screen that never loaded into the next scene. Other than that, the art was pretty good, and the forest was creepy! Nice job for a 3 day jam!
Play game
Where is Dexter?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #29 | 4.000 | 4.000 |
Sound Design | #161 | 2.667 | 2.667 |
Overall | #174 | 2.708 | 2.708 |
Theme Integration | #209 | 2.667 | 2.667 |
Innovation | #223 | 2.417 | 2.417 |
Fun Factor | #230 | 2.333 | 2.333 |
Gameplay | #266 | 2.167 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Our game brings the theme “The Error is the Feature” to life by turning rendering issues and glitches, things that are usually the bugs we face in our project. Into the core gameplay and atmosphere. Instead of hiding these bugs, we highlight them. The forest world breaks apart, visuals distort, and strange glitches become part of the experience. Turning the mistakes into the main storytelling and design elements, intriguing players
Did you work in a team? If so, link their itch profiles.
Yes
Coders:
-https://itch.io/profile/dedswet
-https://itch.io/profile/cottonout
-https://craeonkie.itch.io/
Artist
-https://itch.io/profile/haxelotl
-https://itch.io/profile/kraximillian
-https://itch.io/profile/sleeping-hooman
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
Only ai usage was to help us debug codes when faced with a serious unwanted bug and git issues
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