Very cool, nicely polished! the art style is really consistent and tidy! This one is super fun to see because we made a similar idea but we've both made different key choices, so it's cool to see how different choices have affected the gameplay and design.
For me personally, I really enjoyed the gameplay, though I feel like the start can be a bit of a slog. the fire rate and movement speed are pretty slow initially and upgrades to those increment pretty gradually, so it becomes much more methodical rather than run and gun. But this is more a matter of taste than anything else. The combinations of errors were pretty interesting overall and you had a decent variety. There were a good amount of monkey's paw type things where i really had to decide if the glitch is worth it for me, which is pretty neat.
Overall great job!
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