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Tutorial hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integration | #10 | 4.333 | 4.333 |
Innovation | #38 | 3.667 | 3.667 |
Overall | #59 | 3.417 | 3.417 |
Fun Factor | #63 | 3.417 | 3.417 |
Gameplay | #67 | 3.417 | 3.417 |
Art | #146 | 3.167 | 3.167 |
Sound Design | #189 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
The whole game is a broken tutorial with properties of objects shuffled between each other!
Did you work in a team? If so, link their itch profiles.
https://discotorso.itch.io/
https://blackout-noise.itch.io/
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
Some AI code assistance was used
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Comments
Genuinely the most innovative idea! I love the idea of only having control over something as silly as an entrance and that being your main method of traversal through each level. The coins were brilliant too. Nice art.
Innovative mechanics!
I would have liked to see the knight momentum a bit lower though, I thought the game is kinda hard to control, but perhaps that's the point anyway. The lack of sounds is a bit disappointing, especially since I checked out the ost on SoundCloud and thought it was pretty good and fitting for the game. It would have made the game much more fun to play.
Overall a cool innovative entry. Would have loved to see a bit more polish.
cool game, i like the mechanic, the art looks very good!
That's what I was looking for!
Good Idea and it's very nice that you implemented so many levels. I would really like a way of boosting the knight out of a situation where he's stuck, in a corner or between two vases etc. so you don't have to restart all the time.