Play soundtrack
Lands Of Nuraywa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #17 | 4.123 | 4.250 |
Impression | #61 | 3.699 | 3.813 |
Overall | #94 | 3.590 | 3.700 |
Composition | #104 | 3.456 | 3.563 |
Correlation to theme | #125 | 3.335 | 3.438 |
Quality | #131 | 3.335 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
GenRe: well, well, well, it´s like partially 16 bits, but it also has other things, like dubstep-ish synths, and other instruments so im gonna call it experimental.
¿what kind of game?
probably a game where you are being chased by a almigthy evil god
¿how did you compose each track?
i smashed my keyboard multiple times
Message from the artist:
Hi i hope you like werd stuff and lemme know what d you think about the song :)
Theme:
How does it fit the theme?
I tried to make the song give the feeling that you are being chased by a VERY strange creature and, therefore, you must run.
(also, don't tell anyone, but nuraywa is an anagram of runaway. shhh)
Link(s) of the submission on streaming services
https://soundcloud.com/user-424250863/lands-of-nuraywa
Leave a comment
Log in with itch.io to leave a comment.
Comments
From the beginning I thought of "Now's your chance to be a" from Deltarune with that sample used, haha. Really creative sound choices.
yooo that transition to a jazzier style was great, a lot of fun ideas that worked well together, good job!
Lots of cool stuff going on here! The frantic synth at the start juxtaposed with the eerie music box works quite well, and the transition to 5/4 is extra groovy
Oddly Jazzy and good!
I definitely got the feeling from this tune that I was running from something scary and ... strange, so well done on that front! I think especially that slightly off-kilter trumpet hammers down the kind of uncanny strange feeling. Nice work!
This is really cool, the melodies are solid and the sound choices are good as well. Sometimes it feels like it sort of dips away from feeling like a chase sequence but if this were in game that might not be a problem. I like this entry, great work!