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On The Shoulders Of Giants's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (Does this match the theme well?) | #3 | 4.250 | 4.250 |
Gameplay (How fun is it?) | #6 | 3.000 | 3.000 |
Overall | #8 | 3.083 | 3.083 |
Audio (Does it sound good?) | #8 | 1.750 | 1.750 |
Graphics (Is it pretty?) | #10 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i love this idea as the core mechanic can be driving narrative in a story really dope work
Very cool central mechanic for the game! You could definitely do a lot with the whole idea of using previous lives as platforms, lots of potential!
Very cool central mechanic for the game! You could definitely do a lot with the whole idea of using previous lives as platforms, lots of potential!
This game had very good controls and mechanics the physics however where floor when touching 2 blocks in a certian scenario in which it boosted the players velocity which made some jumps much easier than others. This game implemented the theme almost seemlessly as the whole game's mechanic revolved around it. Amazing work!
I'm not sure if some artifact of my abandoned wall jump mechanic or just general Unity Physics Jank is to blame for the magic boost corners, but I'm sure it's one of the two. Unfortunately I was originally working on something ridiculously overambitious and had to bash this out on the last day when I realised there was no way I could finish the first one to any reasonable degree, so there was no time to smooth off the rough edges in the end.
Not that it matters, but the original was similar to the arena game and one script sumo, losing abilities over time. Good to see others actually managed to implement the idea, but at least I've learned something about setting realistic goals for next time round.
Glad you enjoyed it!
This was a cool idea for a game. Took me a while to understand the controls but once I dd it was a great time!
Cheers! Yeah, this was a huge rush job so the how to play ended up being a horribly bunched up set of scribblings I did in GIMP - better time management needed next time :P
Really fun game. Made a mess of the level leaving the blocks everywhere, good thing they are colourful! The blocks would get stuck sometimes and took me over 10mins I but managed to complete the game!
I really needed to explain the mechanics better, but did you get that if you hit X it will delete blocks in reverse order to how they were placed?
Thanks for the feedback, and congrats for completing!