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Entropy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept & Originality | #1 | 4.579 | 4.579 |
Adherence to the Theme | #4 | 3.842 | 3.842 |
Overall | #5 | 3.807 | 3.807 |
Mechanics & Clarity | #13 | 3.000 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Heya!
Nonviolent game, yay! I like it but I have some doubts about the rules: so the enemy AIs basically drain energy from you? are they also an object that you can recycle? You being also an AI makes it weird rules wise.
I would love to see this turn into an app to play it on the phone or browser. Good job!
Thanks! Not exactly non-violent but yes that was the original plan. And yes they are objects you can recycle, the vessel's AI is not the same as on object's AI, you control the vessel directly, the object's AI use the strict ruleset under the AI section. Sorry for the complication.
When I learn to code I might try, could make some more cool art assets in that case. I'll keep you notified.
sure! see you around
I love the description of energy tokens. Also rather than just a comma after AI, a colon might be better for legibility, maybe have it in bold.
I also appreciate the inclusion of game pieces. It amuses me that the npcs don't notice you trying to eat them, but I actually find that fairly believable given the theme of machines running rogue after being abandoned.
It was fun making them! And yes I realised after submitting that recycling makes no noise which can result in some rather silly nonesense. Just imagine that when you eat a sentinel from behind that you first go for the spikey parts and sensory organs.
Have fun!
I don't know, I kinda prefer to imagine they just aren't designed to care about or notice something eating them.
I love the idea of this little game! Also, as it is a solo game I can actually play it. However, I don't see a 'win state'. is the goal to see how many turn you can go, or to kill the sentinels? Also, Was the 'time tile' something that was cut?
The game is about entropy, there is no way to win and the goal is indeed to just see how many turns you last. You keep track of the turns with the time tile and it isn't cut! It's on the left side of the map!
You don't need to kill the sentinels, in fact they're always a net loss in energy unles you're extremely lucky.
Also, thanks, the team and I appreciate it! :DDD