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Knights of the Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.033 | 4.033 |
Gameplay/Playability | #3 | 4.043 | 4.043 |
Graphics/Artwork | #3 | 4.217 | 4.217 |
Music/Sound | #3 | 4.043 | 4.043 |
Story/Narrative | #4 | 3.826 | 3.826 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I cant get this to run, just gets stuck on the Godot loading screen, any help?
Can you please tell me what are you playing on? Because I'm on windows andI dont know how does it work on other devices.
I’m on Windows. It’s strange when I first tried it it worked, when I went back to play again it just stays on the godot screen, plays the music and then just stops responding. I’ve deleted it, rebooted, re-downloaded and it still won’t work, I’m going to try again later, I’m just trying to think what it might be, does it have an auto save feature? That could be something , is there a requirement? Maybe I’m missing something, my firewalls perhaps. It’s a strange one. Il just keep trying and hope it will run for me.
its working now, i just kept booting it until it worked. :)
Well done! Everything works well and this game is fun to play. You achieved a lot in the small window of time available. Cheers!
Looks like fun but unfortunately I can’t play it as it’s Windows only. Any chance you could upload builds for other OSes?
Hi! I have tried to reupload to be compatible with other OSes. Sorry if it's not working because I can only test it on Windows. I hope it works.
Thanks but it looks like the zip file still just contains an .exe and a .pck data file, so it will only work on Windows. edit: you should probably remove the marker indicating that it’s compatible with Mac and Linux on the .exe download.
Thanks for helping! I have uploaded 3 files now so I think it will work. Can you please let me know if ti works?
Thanks. I tried the updated version and it works better but still has some problems. When I downloaded it, it complained that it was missing the .pck file. Because I had downloaded the windows version previously, I knew that the .pck file was found there, so I extracted that into the same directory. Then when I ran it, it said that the .pck file had to have the same name as the executable (without the extension) so I renamed it to match. Then it was able to launch, but it crashed because it required a newer OpenGL version than I had on my machine.
So anyway, if you fix it so that the Linux version is a tarball or zip that contains the correctly-named appimage along with the .pck file, then it will probably work on other peoples’ machines if they have a newer graphics card than I do.
Hi! I have fixed it so it's compatible now with linux, mac and windows. I'm pretty sure it works now.