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A jam entry

OGA- Knight Warrior Vs ZombiesView game page »

Open game art - Infinite Zombies killing game
Submitted by TheGamerX with 1 day, 20 hours before the deadline

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Visit OGA- Knight Warrior Vs Zombies's game page

Results

CriteriaRankScore*Raw score
Challenge Art#72.6002.600
Challenge Theme#72.6002.600
Sounds#112.2002.200
Music#122.0002.000
Artwork#122.4002.400
Overall#132.0502.050
Story/Narrative#161.4001.400
Overall#161.6001.600
Playability#161.6001.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

Thanks for participating, but your entry is lacking in the credits which is part of the rules of the jam, the knight thumbnail you use has not been credited, music has not been credited, please check your assets and credit the authors in a way that can be read. I cannot find your "Art by Killer Overdrive on OGA site.

 3) You must credit the Author of the assets used, even if it's not required by the license. You can do this by creating a 'Credits' menu on your title screen where you can show a list. (If you have an account with OGA, downloads are saved to a folder where there is a handy 'Credits File' you can use.)

you can mention the credits by updating your game page, or posting in the comments. without a credit page I can't palce your entry after the ratings have finished. :)

(+1)

Cute graphics. I included it in my OpenGameArt Game Jam compilation video series, if you’d like to take a look :)

Sadly it's broken. For some reason I don't get points when I kill the zombies. Help?

Developer

Try playing Online here: https://carllosoutside.github.io/Mises/gameweb.html (MozillaFirefox)NPAPI must be enabled for the game to work, to so so, follow these steps: http://www.omgubuntu.co.uk/2017/03/force-enable-firefox-52-npapi-support

(+1)

Why not build to WebGL if you're using Unity?

Developer(+1)

Because i'm using Unity 4.7.2 instead of Unity5 , and theres only WebBuild ;)