Couldn't get it to work =(
./AntiAirborne: error while loading shared libraries: libfmod.so.6: cannot open shared object file: No such file or directory
Criteria | Rank | Score* | Raw Score |
Graphics/Art | #20 | 2.563 | 3.091 |
Theme | #20 | 2.940 | 3.545 |
Mood | #20 | 2.337 | 2.818 |
Audio | #21 | 1.960 | 2.364 |
Humor | #21 | 1.658 | 2.000 |
Overall | #22 | 2.412 | 2.909 |
Fun | #23 | 2.035 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code repository
https://github.com/beardog-ukr/ubiquitous-spork
Tools used
cocos2d-x
Ubuntu, QtCreator, gcc, cmake and all the stuff
Pinta, imagemagick, ffmpeg for minor editing
SpriteSheet Packer
Couldn't get it to work =(
./AntiAirborne: error while loading shared libraries: libfmod.so.6: cannot open shared object file: No such file or directory
Great Job on the Coco2d... been interested in getting into that engine myself. I like the classic feel. Could work some on smoother controls, but overall GREAT
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