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A jam submission

CryNookerView game page

Submitted by ThousandBirds — 23 minutes, 36 seconds before the deadline
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CryNooker's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#532.3852.385
Overall#582.2312.231
Graphisms#582.0002.000
Theme / Rules#672.0002.000
Musics / Sounds#731.1541.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It is a good game, but the controls are a bit hard... good job anyways!

Submitted

Firstly, congrats on your first game! Just finishing something is an accomplishment. As for the game, I think the concept is solid - sling goodies to the baby, drive away the monsters. I also had a bit of trouble locking onto some of the candies. When it worked though, it did a pretty good job. I found the monster spawns were spaced enough to where I could get one or two goodies in before they showed up, so it seemed balanced. Really wish it had music or sounds though! Nice work anyways!

Submitted

The idea seems interesting, but the lack of feedback is not good. The slingshot doesn't seem to work always (maybe I'm clicking outside the box?). Also, it's kind of slow. It would be nice to have some feedback like the direction you are slingshotting (like the golf games).

Also, some sounds would be great.

Developer(+1)

The candy cane is the hardest to shoot because of the thin body. Like you said  there is a need for feedback when a user is using a slingshot. I didnt have enough time to find music and do the feedback stuff. By the way its my first game, I was a little slow in implementing the features. Thank you for the feedback.

Submitted

Great work for your first game!

Submitted

The idea is there.  Took me a few playthroughs to get the feel for things.  My biggest feedback would be to give the player some cues of some sort.  Maybe a mouseover effect or border when on the food collider (possibly a sound effect).  A slight UI to show which weapon you currently have (and maybe key indicators to tell how to swap weapons).

Submitted

I love the concept. 

Some sort of feedback would help when dragging to slingshot. Either a fun sound or some sort of raycast/line graphic world work; maybe use both.

Submitted

I was able to slingshot the goodies to the baby twice. Afterward, the baby stops appears and the screen fills with enemies that I can't destroy. I'm confused what to do next as it doesn't seem like you can slingshot the goodies to get rid of them.

Submitted

Really confused about how you're supposed to be doing things in this game? I can click on the enemys with the hammer but I dont know how to use the slingshot to increase points

Developer

you have to click and hold left mouse button and drag on the candy in the opposite direction to feed the baby. Logic is kind of a slingshot.